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FMA scenario severities

View XBOX Requirements
Test cases
112-02 Initial user and controller
Notes
  • No current FMA notes to consider.


112-03 No signed-in user
Notes
  • Suggested probability of 2. Lower where it’s felt appropriate to do so.


112-04 Active user notification
Notes
  • Displaying the active user when they reach the main menu is fine. The spirit of the XR is “don’t jump right into my game or start messing with a user’s save data until I know who I’m playing as.”
  • A title can display multiple active users for game modes that support multiple users.
  • If the user can press the Menu button to view their gamerpic or gamertag before taking profile-related actions, this behavior is an acceptable indicator of the active user.


112-05 Access to account picker
Notes
  • UWP Single User Apps (SUA) aren’t expected to support access to the account picker, as they only support a single user.


112-06 Handling profile change
Notes
  • User game state includes: user progress, saved state, preferences, achievements, or other awards.
  • The title might only associate save progress, achievements, and preferences to the current active XBOX Profile.
  • Suggested probability of 2. Increase or decrease where it’s felt appropriate to do so.


112-07 User change during constrain
Notes
  • UWP Single User Applications (SUA) don’t support a constrained state, instead entering a suspended state.
  • This is a passing scenario and expected behavior: 1. User with Profile A signs in, boots the game, and goes to gameplay 2. At any point during gameplay or while in menus, the user presses the Home button 3. In the Home menu, the user signs in a second profile (Profile B) and chooses to use that profile. The Home menu then displays Profile B’s context, theme, and related settings. 4. Profile A remains the active profile when the title is resumed
  • Suggested probability of 3. Increase or decrease where it’s felt appropriate to do so.


112-08 User change during suspension
Notes
  • Suggested probability of 3. Increase or decrease where it’s felt appropriate to do so.
Last modified on October 20, 2026