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XR-015: Managing Player Communication

FMA scenario severities

See the XR-015 reference for the underlying certification requirement.

015-01 User Communication

Notes
  • In-title friend requests/clan invites don’t count as communication and aren’t required to be blocked by the privilege.

015-02 Muting Support

Notes
  • Applies only to users within the XBOX network.
  • The title doesn’t need to offer an in-game method of muting a user. This XR is to test the system implementation (Friends list/gamercard/Gamebar). If the in-title mute button doesn’t function, this is logged under XR-003 Title Integrity and doesn’t fall under the scope of this test case.
  • Muting or unmuting a user might not be instantaneous. Muting or unmuting a user might take up to 4 hours to come into effect. If communications relating to a muted user don’t behave as expected, ensure that at least 4 hours have passed and that the title has been restarted.
  • Permissions checks are generally performed upon entering a lobby, so muting while in a lobby isn’t expected to have any immediate effect, regardless of waiting 4 hours.
  • Suggested probability of 4. Increase or decrease where it’s felt appropriate to do so (for example, depending on game area/mode).

015-03 Blocked Users

Notes
  • Applies only to users within the XBOX network.
  • The title doesn’t need to offer an in-game method of blocking a user. This XR is to test the system implementation (Friends list/gamercard/Gamebar). If the in-title block button doesn’t function, this is logged under XR-003 Title Integrity and doesn’t fall under the scope of this test case.
  • Blocking or unblocking a user might not be instantaneous. Blocking or unblocking a user might take up to 4 hours to come into effect. If communications relating to a blocked user don’t behave as expected, ensure that at least 4 hours have passed and that the title has been restarted.
  • Permissions checks are generally performed upon entering a lobby, so blocking while in a lobby isn’t expected to have any immediate effect, regardless of waiting 4 hours.
  • Suggested probability of 4. Increase or decrease where it’s felt appropriate to do so (for example, depending on game area/mode).
Last modified on August 20, 2026