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Durables can be configured with or without a package that is downloaded to the client. A durable without a package is easier to configure and use. These durable types are typically used to gate access to content that is already part of the base game. Many games opt to include the content for add-ons in the base game package because they use the assets for multiplayer or preview purposes even when unlicensed.
A Durable without a package isn’t supported on discs.
Even without a downloadable package, the product type still provides a license according to the Product sharing model for games. It isn’t enough to check for ownership using XStoreQueryEntitledProductsAsync. Instead, properly check for access to a durable using XStoreAcquireLicenseForDurablesAsync:

Reference API documentation

See also

Commerce Overview Manage and license downloadable content (DLC) XStore API reference
Last modified on August 6, 2026