Documentation IndexFetch the complete documentation index at: /llms.txtUse this file to discover all available pages before exploring further.
Fetch the complete documentation index at: /llms.txt
Use this file to discover all available pages before exploring further.
在 PlayFab Multiplayer Servers 的 Windows 容器生成上启用自动崩溃转储收集,以在托管的游戏服务器进程崩溃时捕获小型转储。
"BuildName": "crashDumpTest", "ContainerFlavor": "ManagedWindowsServerCore", "MultiplayerServerCountPerVm": 1, "Ports": [ { "Name": "PortName", "Num": 1243, "Protocol": "TCP" } ], "RegionConfigurations": [ { "Region": "EastUs", "MaxServers": 1, "StandbyServers": 1 } ], "StartMultiplayerServerCommand": "C:\\Assets\\CrashingServerExample.exe sizeMiB:10", "UseStreamingForAssetDownloads": false, "GameAssetReferences": [ { "FileName": "CrashingServerExample_v1_0.zip", "MountPath": "C:\\Assets" } ], "VmSize": "Standard_D2_v2", "WindowsCrashDumpConfiguration": { "IsEnabled": true, "DumpType": 0, "CustomDumpFlags": 6693 } }
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