IGameInputReading::GetTimestamp
Retrieves the microsecond timestamp associated with theIGameInputReading.
Syntax
Return value
Type: uint64_t The microsecond timestamp describing when the input was made.Remarks
There are cases where a time stamp is not sufficient to differentiate between two separate readings. You can compare the results of this function with the current time by comparing the results from IGameInput::GetCurrentTimeStamp.Requirements
Header: GameInput.h Input API OverviewIGameInputReading
IGameInput::GetCurrentTimeStamp.md
