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IGameInputReading::GetTimestamp

Retrieves the microsecond timestamp associated with the IGameInputReading.

Syntax

Return value

Type: uint64_t The microsecond timestamp describing when the input was made.

Remarks

There are cases where a time stamp is not sufficient to differentiate between two separate readings. You can compare the results of this function with the current time by comparing the results from IGameInput::GetCurrentTimeStamp.

Requirements

Header: GameInput.h Input API Overview
IGameInputReading
IGameInput::GetCurrentTimeStamp.md

Version History

Last modified on August 4, 2026