Skip to main content

IGameInputReading::GetControllerSwitchCount

Retrieves the number of switches on a game controller.

Syntax

Parameters

This method has no parameters.

Return value

Type: uint32_t Returns the number of switches on a game controller.

Remarks

The IGameInputReading::GetControllerSwitchCount method retrieves the number of switches for a game controller. It also determines the buffers required by the IGameInputReading::GetControllerSwitchState method. For intermediate and advanced use-cases of the GameInput API, see Advanced GameInput topics.

Requirements

Header: GameInput.h Overview of GameInput
IGameInputReading

Version History

Last modified on August 4, 2026