IGameInputReading::GetKeyCount
Retrieves the number of keys active on a keyboard.Syntax
Parameters
This method has no parameters.Return value
Type: uint32_t This returns the number of keys active on a game controller.Remarks
TheIGameInputReading::GetKeyCount method retrieves the number of keys active on a game controller. It is used to determine the number of arrays needed for IGameInputReading::GetKeyState method. For intermediate and advanced use-cases of the GameInput API, see Advanced GameInput topics.
Requirements
Header: GameInput.h Overview of GameInputIGameInputReading
