IGameInputReading::GetDevice
Gets the device associated with an IGameInputReading.Syntax
Parameters
device _Outptr_Type: IGameInputDevice** The device associated with the IGameInputReading
Return value
Type: voidRemarks
Use this method to gain information about the makes of a device and its capabilities. For example you may need to know the number of buttons, arrays, and axis on the device. This will be important when you need to pass in buffers of an appropriate size for the many Get*State functions like IGameInputReading::GetGamepadState which require a developer created buffer.Requirements
Header: GameInput.h Input API OverviewIGameInputReading
IGameInputReading::GetGamepadState
