Skip to main content

Overview

After you’ve built your touch layouts, you’ll want to interact with them in your game.

Prerequisites

To deploy and view your layouts, you’ll need to have:

Deploying your layouts

1. Serve the layouts

On the Windows PC that has the Touch Adaptation Kit Command Line Tool (tak.exe), utilize the Serve Command to make the layouts available to devices that request them.

2. Configuring the Content Test Application to load

In the settings of your Content Test Application, enter the configuration for the Touch Adaptation Settings (in the Developer section).
  • Make sure Enable sideload is toggled on.
  • Enter the address to the PC (including port) that’s serving the layouts.
If you’re using the Web Content Test Application with Safari or to connect to a remote PC running the serve command, ensure that the sideload address starts with https and that the --certificate-file option was used. See Serve Command for more information on starting secure (HTTPS) sideload servers.
  • Enable autorefresh if you want changes that are made to the layouts to be immediately updated on all connected clients (otherwise, updates will only happen when a new streaming connection is started).
Developer Settings.

3. Stream your game

Upon each streaming connection, the CTA will connect to the TAK server and download the latest layouts. Layout downloaded. When a layout is requested, you’ll see a request and download on the PC that’s hosting the serve command.

4. Select your layout

After a streaming session has been started, you can select the touch layout to be utilized by selecting Developer and then TAK from the in-stream overlay by selecting the ... button at the top-left corner.
Last modified on August 4, 2026