Overview
This guide helps you port a Windows PC game you have published on Steam with the Steamworks API to its equivalents in the XBOX Game Development Kit (GDK). The guide is structured feature by feature with Steam as the starting point. You can quickly find the GDK analog to a specific Steamworks API feature, if it exists. Although not currently covered in this guide, you can implement the following Steam features in your XBOX game with Azure PlayFab.- If your game uses Steam Workshop for user-generated content, see PlayFab User Generated Content (UGC).
- If your game uses Steam P2P for multiplayer sessions, see PlayFab Party Overview.
