Subtopics
Building touch layouts
Documentation for building touch layouts.
Tak command line tool
Documentation for tak command line tool.
Tak editor
Documentation for tak editor.
Guides
Cloud aware API calls
Use this topic to detect if your Cloud Aware title is capable of streaming so that you can optimize your game for XBOX Game Streaming.
Android content test application (cta)
Use this topic to set up a Content Test Application (CTA) to simulate the user experience of streaming your game as shown in the following…
Content test application (cta) stream
This topic covers the developer settings within the content test application used to override stream configuration settings.
Best practices for game streaming
Custom resolution allows titles to render in a wide range of resolutions and aspect ratios when streaming.
Custom resolution
XBOX Game Streaming provides you the ability to customize the resolution of your games based on the output resolution of devices besides…
Directcapture
DirectCapture is an XBOX Game Streaming platform feature that automatically minimizes server latency for compatible frames.
Getting started with touch
This article covers how to configure touchscreen overlay controls for your XBOX Game Streaming title.
Game streaming latency compensation
Use this topic to determine the latency compensation of your title when played by using XBOX Game Streaming.
Game streaming latency compensation
Use this topic to apply latency compensation to titles that are played by using XBOX Game Streaming.
Game streaming latency measurement
Use this topic to measure latency for your titles.
Building a native touch interface for
When players stream your game to their mobile devices, one of the best ways that you can increase their enjoyment of the game is to enable…
Optimizing your game for XBOX game
Use this topic to optimize your title and avoid common pitfalls when game streaming.
Introduction to game streaming
Use this topic to get started setting up your title for XBOX Game Streaming and XBOX Remote Play.
XBOX game streaming VS. XBOX remote play
Use this topic to understand the differences between the game streaming environments known as XBOX Game Streaming and XBOX Remote Play.
Referencing XBOX game streaming servers
In certain scenarios, your game may need to specifically reference and identify which users are coming from XBOX Game Streaming servers.
Setting up your XBOX development kit
Use this topic to setup your XBOX Development Kit to create and validate titles while streaming.
Simulating latency while testing your
The xbstress tool (NDA topic) makes it easy for you to simulate different network conditions for your users by adding additional latency.
Streaming your game
This topic describes how to get started with game streaming.
Localizing touch adaptation kit content
Touch adaptation bundles support content localized for different languages, enabling designers to build content which changes appearance to…
Testing with custom resolution
Rendering different resolutions and aspect ratios may affect your game’s performance or visual layout.
Touch adaptation bundle
A touch adaptation bundle, or TAB for short, is a self-contained set of content, used to play the game in a variety of regions across a…
Touch adaptation kit (tak)
The base layout components of a touch layout.
Web content test application (cta)
This topic covers the list of developer tools which are available on xbox.com/play/dev-tools.
Windows content test application (cta)
Use this topic to set up a Content Test Application (CTA) to simulate the user experience of streaming your game.
