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GameInputFeedbackEffectState

Enumerates states of a force feedback effect.

Syntax

Constants

Remarks

This enumeration is used by the IGameInputForceFeedbackEffect::SetState and IGameInputForceFeedbackEffect::GetState methods. If a device is disconnected, GetState always returns GameInputFeedbackStopped. For more information, see the “Applying and updating force feedback effects” section of Force feedback on GameInput.

Requirements

Header: GameInput.h Supported platforms: Windows, XBOX One family consoles and XBOX Series consoles

See also

Overview of GameInput
GameInput

Version History

Last modified on August 20, 2026