GameInputDeviceStatus
Enumeration of the states that an input device can be in.Syntax
Constants
Remarks
These flag values may be combined as the user sees fit to filter on more than one device at a time. Returned by iGameInputDevice_GetDeviceStatus. Applications can register to receive a callback when any of these states change, via the IGameInput::RegisterDeviceCallback method on the IGameInput interface.Requirements
Header: GameInput.h Input API OverviewGameInput
IGameInput::RegisterDeviceCallback
