Syntax
Parameters
StartSlot [in]Type: UINT Index into the device’s zero-based array to begin setting vertex buffers. NumViews [in]
Type: UINT The number of views in the pViews array. pViews [in, optional]
Type: const D3D12_VERTEX_BUFFER_VIEW * Specifies the vertex buffer views in an array of D3D12_VERTEX_BUFFER_VIEW structures.
Return value
Type: void None.Requirements
Header: d3d12_xs.h or d3d12_x.hLibrary: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family
