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SetShapeXmaLoopSubframeSkip

Sets the number of subframes to skip at the start of the loop.

Syntax

Parameters

context   _Inout_
Type: SHAPE_XMA_CONTEXT*
Pointer to a SHAPE_XMA_CONTEXT object. numSubframes   
Type: UINT32
Number of subframes (from 0 through 4) to skip before decoding begins.

Return value

Type: HRESULT HRESULT success or error code.

Remarks

For guidance on XMA context loops, see Guidelines for using SRC for PCM and XMA data in ACP overview. To get the current number of subframes to skip, use GetShapeXmaLoopSubframeSkip. For more information, see the XMA section of Overview of SHAPE.

Requirements

Header: shapexmacontext.h Supported platforms: XBOX One family consoles and XBOX Series consoles

See also

ShapeXmaContext
Last modified on August 20, 2026