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GetShapeXmaNumSubframesToDecode

Gets the number of subframes to decode per pass.

Syntax

Parameters

context   _In_
Type: SHAPE_XMA_CONTEXT*
Pointer to a SHAPE_XMA_CONTEXT object.

Return value

Type: UINT32 Number of subframes to decode. Valid values are 1, 2, 4, and 8.

Remarks

To set the number of subframes to decode during each pass, use SetShapeXmaNumSubframesToDecode. To get the current number of subframes to skip, use GetShapeXmaNumSubframesToSkip. For more information, see the XMA section of Overview of SHAPE.

Requirements

Header: shapexmacontext.h Supported platforms: XBOX One family consoles and XBOX Series consoles

See also

ShapeXmaContext
Last modified on August 20, 2026