Skip to main content
To find energy-efficiency opportunities you need real-time visibility into your title’s power consumption on the console. The XBOX Series devkit exposes a single easy-to-read value — Power Load % — that represents 0–100% of the devkit’s maximum power draw. The value is normalized, so results are comparable across consoles. For an overview of tooling and how to interpret Power Load %, see Sustainability developer overview. For general devkit information, see XBOX Manager and other entries in the Tools tab.

Front panel display

The XBOX Series devkit’s front panel shows Power % on the main screen by default. Placing it prominently is intentional — the goal is to prompt internal discussions about power. A second front-panel screen shows a scrolling graph of Power % over the last ~20 seconds. Show it by moving the front-panel controller up. Both screens display rolling averages across the last 0.5 seconds.
The front-panel displays are ideal for producers, QA testers, and anyone who doesn’t use profiling tools but wants to track how well the game manages power at a glance.

XBOX Manager

XBOX Manager is part of the GDK and can surface the devkit’s front panel display in its UI. Open the drop-down in the top-right to expose the front panel display without leaving your PC. See XBOX Manager for general usage.

Sample Power Load % from code

The March 2023 GDK added PIXGetPowerMetrics, which returns the immediate Power Load % rolling average. Use it to integrate power values into your own studio profiling tools — no need to leave your existing workflow.

Next steps

Last modified on August 6, 2026