Debug Tracing
Enable PlayFab Services SDK debug tracing: set verbosity, route output to the Visual Studio debugger, forward to game logs, or write traces to file.
This PlayFab SDK supports extensible debug tracing. Use debug tracing when you’re encountering errors and want a full picture of what calls the game makes and the results the server returns. There are options to control the trace verbosity and integrate with your game’s own debug logs. You can also direct output to the Output pane in Visual Studio.
This function is independent of the HCTrace functions above. You can use file tracing alongside debugger output and client callbacks.
Last modified on August 4, 2026
