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Retrieves the key-value store of custom publisher settings

Syntax

Parameters

titleEntityHandle   PFEntityHandle PFEntityHandle for a title Entity obtained using PFAuthenticationGetEntityWithSecretKeyAsync. request   PFTitleDataManagementGetPublisherDataRequest* Populated request object. async   XAsyncBlock*
Inout
XAsyncBlock for the async operation.

Return value

Type: HRESULT Result code for this API operation.

Remarks

This API is available on Win32, Linux, and macOS. This API is designed to return publisher-specific values which can be read, but not written to, by the client. This data is shared across all titles assigned to a particular publisher, and can be used for cross-game coordination. Only titles assigned to a publisher can use this API. For more information email helloplayfab@microsoft.com. Note that there may up to a minute delay in between updating title data and this API call returning the newest value. See also ServerSetPublisherDataAsync. When the asynchronous task is complete, call PFTitleDataManagementServerGetPublisherDataGetResultSize and PFTitleDataManagementServerGetPublisherDataGetResult to get the result.

Requirements

Header: PFTitleDataManagement.h

See also

PFTitleDataManagement members
Last modified on August 3, 2026