SetShapeEqCompSidechainMode
Sets the sidechain mode.Syntax
Parameters
context _Inout_Type: SHAPE_EQCOMP_CONTEXT* Pointer to a
SHAPE_EQCOMP_CONTEXT object.
mode Type: SHAPE_EQCOMP_SIDECHAIN_MODE A member of the
SHAPE_EQCOMP_SIDECHAIN_MODE enumeration.
Return value
Type: HRESULT HRESULT success or error code.Remarks
The EQ/Compressor-Expander block takes input from one or two mix buffers:- One input is the audio signal to be processed.
- The second input, called sidechain, is the optional control signal used to determine the audio compression.
- In Normal mode, a single audio input from a mix buffer is fed through the equalizer, where it’s subsequently processed by the compressor and output to a mix buffer.
- In Internal mode, the input signal is fed directly into the audio input of the compressor, and it’s split and sent to the equalizer. From the equalizer, it’s sent to the sidechain input of the compressor.
- In External mode, two separate input signals are used from two separate mix buffers. The input signal is fed through the equalizer and into the audio input of the compression block. The sidechain input signal is fed directly into the sidechain input of the compressor.
Requirements
Header: shapeeqcompcontext.h Supported platforms: XBOX One family consoles and XBOX Series consolesSee also
GetShapeEqCompSidechainModeShapeEqCompContext
