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GetShapeEqCompDelayElement4

Gets input delay 4.

Syntax

Parameters

context   _In_
Type: SHAPE_EQCOMP_CONTEXT*
Pointer to a SHAPE_EQCOMP_CONTEXT object.

Return value

Type: float Input delay 4.

Remarks

Because the SHAPE clock is independent of the CPU clock, latency can be a factor. Hardware-to-software and software-to-hardware transitions incur a 2.66-ms latency. When you synchronize critical code and use multiple transitions for certain sounds, consider implementing a CPU clock-based delay to synchronize the sound rendering. For related information, see Equalization and compression in Overview of SHAPE.

Requirements

Header: shapeeqcompcontext.h Supported platforms: XBOX One family consoles and XBOX Series consoles

See also

ShapeEqCompContext
Last modified on August 20, 2026