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GetShapeEqCompInternalSaturate

Gets the internal saturation flag.

Syntax

Parameters

context   _In_
Type: SHAPE_EQCOMP_CONTEXT*
Pointer to a SHAPE_EQCOMP_CONTEXT object.

Return value

Type: bool The internal saturation flag. True if saturated.

Remarks

In a title audio engine, managing headroom can be very difficult. For this reason, each Scalable Hardware Audio Processing Engine (SHAPE) block maintains the state associated with signal overhead and gain. Each block other than the Sample Rate Convertor (SRC) maintains a flag that indicates whether internal saturation occurred during processing. For more information, see Overflow, magnitude, and saturation in Overview of SHAPE.

Requirements

Header: shapeeqcompcontext.h Supported platforms: XBOX One family consoles and XBOX Series consoles

See also

GetShapeEqCompPeakMagnitude
GetShapeEqCompMixBufferPeakMagnitude
ShapeEqCompContext
Last modified on August 20, 2026