Before you start
Make sure the following are in place. If anything is missing, go back to the Home guided path.- ID@XBOX onboarding complete — NDA signed, concept approved, Partner Center registered. See ID@XBOX onboarding.
- Dev PC ready — Visual Studio, Windows SDK, and the GDK installed. See Setup & install.
- A working Unreal project locally (any recent UE 5.x version).
- XBOX GDK plug-in for Unreal available in your Epic account (granted via ID@XBOX). See Unreal setup.
- Partner Center product — with the appropriate device rows checked (Retail / Desktop / handheld).
Build & develop
Unreal on PC
Setup guide.
GDK & Engines
Integration overview.
Packaging
Package for XBOX + PC.
Platform features
Achievements, presence, input.
Console features
Quick Resume, DirectStorage, Smart Delivery.
Cross-device / cross-gen
Console + PC + generation parity.
Add services
XBOX Services
Identity, presence, social.
PlayFab
LiveOps, economy, multiplayer.
Publish
Overview
Publishing basics.
XBOX Requirements
XR compliance.
Certification
Cert process.
Store listing
Product page.
Pricing
Pricing.
Ratings
Age ratings.
Optimize & reference
Optimize
Profilers, diagnostics, and performance tools.
API References
Gaming Runtime, XBOX Services, and platform APIs.
Related API documentation
- XGameRuntime features reference — GDK surface Unreal plugins wrap
- XSAPI overview — XBOX Services APIs used from Unreal
- PlayFab overview — PlayFab REST + Unreal SDK surface
