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Pipeline state creation

For example usage of these APIs, see Mesh Shader pipeline usage. The following code example shows the Mesh Shader feature support APIs.
The following code example shows the Mesh Shader pipeline state specifications, which use the Pipeline Stream creation APIs.
The following code example shows the Direct3D 12 APIs for dispatching Mesh Shader pipeline threadgroups to the GPU.
The following code example shows creating and dispatching a Mesh Shader pipeline.

Mesh Shader intrinsics

Attributes

Functions

Parameters

Amplification Shader intrinsics

Functions

See also

Mesh Shader pipeline overview Why Mesh Shaders? Mesh Shader pipeline usage
Last modified on August 4, 2026