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Explore graphics topics for XBOX game development.

DirectX-specs

The engineering specifications for DirectX features are now available on GitHub at DirectX-Specs.

Dolby vision for gen9 XBOX gaming

Dolby Vision is the name of a high dynamic range (HDR) video format, created by Dolby, which boasts richer color depths and visual…

Graphics

This section describes the graphics features of the Microsoft Game Development Kit (GDK).

XBOX series x|s graphics memory

The graphics virtual memory system has been rebuilt for the Microsoft Game Development Kit (GDK).

XBOX series x|s graphics feature

We’re excited to introduce the many XBOX Series X|S graphics features that game developers can take advantage of.

Serialized & derived pipeline state

D3D12 provides the Pipeline State Object (PSO) interface for setting up the GPU with shaders and rendering state.

Graphics samples

This topic provides a reference to the graphics samples available in the Microsoft Game Development Kit (GDK).

Windows imaging component (wic) on XBOX

This topic describes the available Windows Imaging Component (WIC) features in the Microsoft Game Development Kit (GDK).

Texture layouts and tiling for XBOX

As with the XBOX One generation, the XG library is available to compute texture mip layouts and texel swizzling patterns.

See also

Last modified on August 20, 2026