GetAdaptersInfo (Windows) or GetIfAddrs (Linux) will observe a single network adapter with non-unique IP addresses that have been configured through Network Address Translation (NAT44).
This usage of network virtualization and NAT allows game servers to maintain connections even as underlying Azure infrastructure may be changing. All game servers have IPv4 connectivity, but IPv6 connectivity will be added in the future.
All Game Servers have IPv4 connectivity - IPv6 connectivity will be added in the future.


- Public IPv4 Address
- A mapping of developer-provided ports (by name) to the Internet-facing port.
