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This article describes the parameters you need to specify when deploying/creating a Virtual Machine (VM)/game server build. A build is created by specifying its build definition and build configuration. Build definition cannot be modified after it’s created. This requires you to select what Virtual Machines (VMs) you want, upload your PlayFab Multiplayer Game Server Build, assets, certificates, and more. Build configuration determines how your game scales across Azure. This can be modified at any time in a build’s life. You can also view the VM build definition and configuration on the New Build page in Game Manager. For instructions, see How to view the New Build page using Game Manager.

Build definition

Build definition is determined by the following list of parameters. For sample values you can use to deploy a simple server, see Walk-through of deploying builds using Game Manager.

Build configuration

Build configuration is determined by the following list of parameters. When selecting the virtual machine size and regional configuration, keep in mind the overall usage limits configured for your PlayFab title. For more information, see Accessing increased core limits and additional Azure regions.

How to view the New Build page using Game Manager

This is the fastest way to view what’s required when deploying/creating a VM build.
  • Log into your developer account on PlayFab.com
  • Go to My Studios and Titles page and select your game title to display the dashboard
  • Go to Multiplayer > Servers page, select New Build at the top right to create a new build
The Multiplayer Servers feature needs to be enabled in order to access and view the page. If you haven’t done so, see Enable PlayFab Multiplayer Server functionality

Next step

Last modified on October 20, 2026