Lobby.ServerPostUpdate method
Post an update to the lobby as the server-owner.Remarks
This is an asynchronous operation. Upon successful completion, the title is provided aOnServerLobbyPostUpdateCompleted with the OnServerLobbyPostUpdateCompleted result field set to Success. Upon a failed completion, the title is provided a OnServerLobbyPostUpdateCompleted with the OnServerLobbyPostUpdateCompleted result field set to a failed error code. If applying the update would change the state of the lobby, the title is provided a OnLobbyPostUpdateCompleted sometime afterwards.
This operation completing successfully only indicates that the Lobby service has accepted the update. The title’s local view of the lobby state won’t reflect this update until a OnLobbyPostUpdateCompleted is provided to the title with the updated state.
While this method is present in the unified, cross-platform header, it is only implemented for Windows and, XBOX. The method returns errors on other platforms.
See Also
- class LobbyDataUpdate
- class Lobby
- namespace PlayFab.Multiplayer
