XblMultiplayerWriteSessionResult
Gets the result of a XblMultiplayerWriteSessionAsync operation.Syntax
Parameters
async _Inout_Type: XAsyncBlock* The AsyncBlock for this operation. handle _Out_
Type: XblMultiplayerSessionHandle* Passes back a handle to a new instance of a local multiplayer session object. The XblMultiplayerSessionHandle must be released by the caller by calling XblMultiplayerSessionCloseHandle. Use XblMultiplayerSession* APIs to get session data from the handle. If the updated session object is not needed, passing nullptr will cause the new multiplayer session object to be cleaned up immediately.
