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XblMultiplayerSessionSetMatchmakingServerConnectionPath

Forces a specific server connection string to be used, useful in preserveSession=always cases.

Syntax

Parameters

handle   _In_
Type: XblMultiplayerSessionHandle
Handle to the multiplayer session. serverConnectionPath   _In_z_
Type: char*
The server connection path. Setting this path can be useful when the session is preserved.

Return value

Type: void

Requirements

Header: multiplayer_c.h Library: Microsoft.Xbox.Services.14x.GDK.C.lib

See also

multiplayer_c
Last modified on August 4, 2026