XblMultiplayerSessionConstantsSetMemberInitialization
If a ‘memberInitialization’ object is set, the session expects the client system or title to perform initialization following session creation and/or as new members join the session. This can only be set when creating a new session.Syntax
Parameters
handle _In_Type: XblMultiplayerSessionHandle Handle to the multiplayer session. memberInitialization _In_
Type: XblMultiplayerMemberInitialization Object specifying member initialization parameters.
