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XblMultiplayerSessionSetInitializationSucceeded

This can only be set when creating a new session.

Syntax

Parameters

handle   _In_
Type: XblMultiplayerSessionHandle
Handle to the multiplayer session. initializationSucceeded   _In_
Type: bool
True if initialization succeeded, and false otherwise.

Return value

Type: void

Requirements

Header: multiplayer_c.h Library: Microsoft.Xbox.Services.14x.GDK.C.lib

See also

multiplayer_c
Last modified on August 4, 2026