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GameInputHapticFeedbackParams

Deprecated. This structure was removed in GameInput v1 and is not available in the current API.
Describes the parameters of a haptic feedback effect to play on a device motor.

Syntax

Members

waveformIndex
Type: uint32_t
Index into the motor’s waveform array (from GameInputHapticFeedbackMotorInfo.waveformInfo) identifying the waveform to play. duration
Type: uint64_t
Duration of the effect in microseconds. Set to 0 to use the waveform’s default duration. intensity
Type: float
Intensity of the effect in the range [0.0, 1.0]. playCount
Type: uint32_t
Number of times to repeat the waveform. Set to 0 for indefinite repetition. repeatDelay
Type: uint64_t
Delay in microseconds between repetitions.

Version History

See also

Deprecated GameInput API members IGameInputDevice::SetHapticMotorState GameInputHapticFeedbackMotorInfo
Last modified on August 4, 2026