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This method sets residency priorities of a specified list of objects.

Syntax

Parameters

NumObjects
Type: UINT
Specifies the number of objects in the ppObjects and pPriorities arrays. ppObjects [in]
Type: ID3D12Pageable *const *
Specifies an array, of length NumObjects, containing references to ID3D12Pageable objects. pPriorities [in]
Type: const D3D12_RESIDENCY_PRIORITY *
Specifies an array, of length NumObjects, of D3D12_RESIDENCY_PRIORITY values for the list of objects.

Return value

Type: HRESULT This method returns an HRESULT success or error code.

Remarks

For more information, refer to Residency.

Requirements

Header: d3d12_xs.h or d3d12_x.h
Library: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family

See Also

ID3D12Device1
Last modified on August 5, 2026