chat_manager::process_incoming_data
Delivers data to Game Chat 2 that was received from a remote instance of Game Chat 2.Syntax
Parameters
sourceEndpointIdentifier _In_Type: uint64_t The identifier associated with an endpoint that was advertised to Game Chat 2 with a previous call to chat_manager::add_remote_user. bufferByteCount _In_
Type: uint32_t The size of the data buffer, in bytes. buffer _In_reads_(bufferByteCount)
Type: void* The data buffer.
Return value
Type: void None.Remarks
When the app’s transport layer receives data that originated from a remote instance of Game Chat 2, call this method to deliver the data to the local instance of Game Chat 2. Game Chat 2 then decodes the incoming data and renders it to the local user’s device. For more information about processing data frames, see Using the Game Chat 2 C++ API.Requirements
Header: GameChat2.h Supported platforms: Windows, XBOX One family consoles and XBOX Series consolesSee also
Intro to Game Chat 2game_chat_data_frame
chat_manager
