chat_manager::get_thread_affinity_mask
Retrieves the current affinity mask representing the processor(s) on which internal Game Chat threads will run or are running.Syntax
Parameters
threadId _In_Type: game_chat_thread_id The type of internal Game Chat thread for which processor affinity should be retrieved.
The internal thread to retrieve the processor mask for. affinityMask _Out_
Type: uint64_t A place to store the affinity mask representing the processor(s) on which the internal Game Chat threads will run or are running.
Return value
Type: voidRemarks
This retrieves the current processor affinity for internal Game Chat threads of a given type. This method does not require chat_manager::initialize() to have been called first. A reported value ofc_anyProcessor written to affinityMask indicates that the thread is free to run on any processor.
c_anyProcessor is a constexpr uint64_t with a value of 0xFFFFFFFFFFFFFFFF.Requirements
Header: GameChat2.h Supported platforms: Windows, XBOX One family consoles and XBOX Series consolesSee also
chat_managergame_chat_thread_id
chat_manager::set_thread_affinity_mask
