Gameinput force feedback interface
GameInput force feedback devices on PC align to the specification for Physical Interface Devices (“Device Class Definition for PID 1.0”)…
Haptics in gameinput
The haptic capabilities exposed by GameInput are integrated with the Windows audio system to ensure performant and robust streaming of…
Interfacing with the different
GameInput represents a wide variety of devices, including controllers, gamepads, flight sticks, arcade sticks, racing wheels, and UI…
Gameinput device mapping tool and
The GameInput Device Mapping Tool, which can be found in the GameInput GitHub project, is a utility that hardware developers use to test…
Sensors in gameinput
The sensor capabilities in GameInput rely on the Windows sensor stack.
Gameinput for hardware developers
The following articles cover a variety of topics to help hardware developers ensure that their devices work well with GameInput.
