TryShow API can be leveraged with the new CoreInputViewKind::Gamepad option. The TryHide API can then be used to dismiss the keyboard when not needed. This is demonstrated in the following code sample:
Virtual keyboard support
TryShow API can be leveraged with the new CoreInputViewKind::Gamepad option. The TryHide API can then be used to dismiss the keyboard when not needed. This is demonstrated in the following code sample: