typedef struct D3D12XBOX_COUNTER_DATA{ UINT Size; UINT Version; // The remaining fields differ for different hardware type. // See the appropriate declaration in the appropriate header. // The declaration for base Xbox One and Xbox One S was not made explicit, // but it can be found in the GpuBench sample as D3D12XBOX_COUNTER_DURANGO_DATA. // The declaration for Xbox One X is in d3d12_x.h. // The declaration for Lockhart is D3D12XBOX_COUNTER_LOCKHART_DATA in d3d12_xs.h. // The declaration for Anaconda is in d3d12_xs.h.} D3D12XBOX_COUNTER_DATA;