Documentation IndexFetch the complete documentation index at: /llms.txtUse this file to discover all available pages before exploring further.
Fetch the complete documentation index at: /llms.txt
Use this file to discover all available pages before exploring further.
指定 SIMD (單一指令多重資料) 處理序針對每個計算單位 (CU) 所使用的演算法。
typedef enum D3D12XBOX_SHADER_CS_SIMD_WALK_ALGORITHM : UINT { D3D12XBOX_SHADER_CS_SIMD_WALK_ALGORITHM_DEFAULT = 0, D3D12XBOX_SHADER_CS_SIMD_WALK_ALGORITHM_GLOBAL_BALANCED = 1, D3D12XBOX_SHADER_CS_SIMD_WALK_ALGORITHM_GLOBAL_STRICT = 2, D3D12XBOX_SHADER_CS_SIMD_WALK_ALGORITHM_PER_CU = 3, } D3D12XBOX_SHADER_CS_SIMD_WALK_ALGORITHM
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