語法
typedef enum D3D12_COMMAND_QUEUE_FLAGS
{
D3D12_COMMAND_QUEUE_FLAG_NONE = 0,
D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT = 0x1,
D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_MASK = 0x0f000000,
D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_SHIFT = 24,
D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_LOWEST = D3D12XBOX_COMMAND_QUEUE_PRIORITY_LOWEST < < D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_SHIFT,
D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_LOWER = D3D12XBOX_COMMAND_QUEUE_PRIORITY_LOWER < < D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_SHIFT,
D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_LOW = D3D12XBOX_COMMAND_QUEUE_PRIORITY_LOW < < D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_SHIFT,
D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_MEDIUM = D3D12XBOX_COMMAND_QUEUE_PRIORITY_MEDIUM < < D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_SHIFT,
D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_HIGH = D3D12XBOX_COMMAND_QUEUE_PRIORITY_HIGH < < D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_SHIFT,
D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_HIGHER = D3D12XBOX_COMMAND_QUEUE_PRIORITY_HIGHER < < D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_SHIFT,
D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_HIGHEST = D3D12XBOX_COMMAND_QUEUE_PRIORITY_HIGHEST < < D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_SHIFT,
D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_DEFAULT = D3D12XBOX_COMMAND_QUEUE_PRIORITY_DEFAULT < < D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_SHIFT,
} D3D12_COMMAND_QUEUE_FLAGS
常數
| 常數 | 描述 |
|---|---|
| D3D12_COMMAND_QUEUE_NONE | 預設命令佇列。 |
| D3D12_COMMAND_QUEUE_DISABLE_GPU_TIMEOUT | 表示要為此命令佇列停用 GPU 逾時。此值在 XBOX 上會被忽略。 |
| D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_MASK | 用於擷取優先順序位元的位元 AND 遮罩。 |
| D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_SHIFT | 用於在 D3D12XBOX_COMMAND_QUEUE_PRIORITY 值與 D3D12_COMMAND_QUEUE_FLAGS 優先順序值之間轉換的位移值。 |
| D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_LOWEST | 最低的相對優先順序。 |
| D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_LOWER | |
| D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_LOW | |
| D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_MEDIUM | 預設優先順序 |
| D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_HIGH | |
| D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_HIGHER | |
| D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_HIGHEST | 最高的相對優先順序。 |
| D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_DEFAULT | D3D12XBOX_COMMAND_QUEUE_FLAG_PRIORITY_MEDIUM 的別名。 |
