| Column 1 |
|---|
| **xbprovision **command [/X[:]address[+<accesskey>]] |
| Option | Description |
|---|---|
| command | Specifies the provisioning command to be executed. This option supports the commands that are shown in the following table. add [filepath] /fallback - Adds a Game OS that’s specified by [filepath] to the cache on the console remove [four_part_version] [/f] - Removes the Game OS that’s specified by [four_part_version], such as 10.0.18230.1003, from the cache on the console list - Lists any currently cached Game OS versions on the console by four-part version |
| /F | An optional flag to force a remove operation. If a cache file is in use, this might terminate the running title. |
| /fallback | An optional flag to add or replace the fallback Game OS instead of adding the Game OS to the regular cache. This automatically restarts the console to take effect. |
| /X[:]address[+<accesskey>][/title] | - Use this option to specify the host name or address (shown as Tools IP on the console) of a targeted console without changing the default console. For details about setting a host name for a console, see Setting a host name for the console IP address. - If you don’t use this option, the default console (previously set by Connect (xbconnect.exe)) is used. - Use the accesskey string to provide console access only to those people who have the access key. Set the access key by using the command xbconfig accesskey=your-key, and then restart your console to make the access key effective. - To access a console that’s configured with an access key, include a plus sign (+) and the access key after the IP address or host name of the console. - If an access key is provided when the default console is set by xbconnect, the access key is stored as part of the default console’s address. - For more information about access keys, see xbconfig accesskey. |
| /LC | Specify the locale code. Used to override the default locale code |
