The REST and SignalR APIs documented here are more complex than the client SDKs. Consider using the Lobby C++ SDK or Matchmaking C++ SDK instead, unless those SDKs don’t meet your needs.
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topic string
A topic string, matching the topic string returned when subscribing to
resources. This field allows the client to keep
track of which messages are for which resources they subscribed to.
Example: Opaque~Topic~String~6183258
payload binary
The payload of the message.
Example:7b 22 6c 6f 62 62 79 49 64 22 3a 22 38 31 32 34 36 66 63 62 2d 31 65 66 37 2d 34 66 65 35 2d 39 62 63 37 2d 65 38 37 32 30 62 36 61 63 35 62 31 22 2c 22 6c 6f 62 62 79 43 68 61 6e 67 65 73 22 3a 5b 7b 22 63 68 61 6e 67 65 4e 75 6d 62 65 72 22 3a 31 2c 22 6d 65 6d 62 65 72 54 6f 4d 65 72 67 65 22 3a 7b 22 6d 65 6d 62 65 72 45 6e 74 69 74 79 22 3a 7b 22 54 79 70 65 22 3a 22 74 69 74 6c 65 5f 70 6c 61 79 65 72 5f 61 63 63 6f 75 6e 74 22 2c 22 49 64 22 3a 22 39 38 31 44 35 39 31 37 30 45 32 38 34 41 37 32 22 7d 7d 7d 5d 7d
traceId string
A W3C TraceContext trace-id.
The client should log this field so it can be included if you need to send a bug
report to the PlayFab team.
Example: 4bf92f3577b34da6a3ce929d0e0e4736
