OnNetworkLeft
Reference for the OnNetworkLeft event on PlayFabMultiplayerManager in the Party Unity SDK, raised after the local player disconnects from a Party network.
Occurs when the local player leaves the network.
Last modified on August 10, 2026
Related topics
PlayFabMultiplayerManager.NetworkIdClass PlayFabMultiplayerManagerPlayFabMultiplayerManager.Get().ResetPartyPartyChatControlLeftNetworkStateChangePartyRemoteDeviceLeftNetworkStateChange