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Defines the configuration for a matchmaking ticket.

Syntax

Members

timeoutInSeconds   uint32_t How long to attempt matchmaking the ticket, in seconds. queueName   const char*
is null-terminated
The name of a match queue. membersToMatchWithCount   uint32_t The number of other specific users expected to join the ticket. membersToMatchWith   const PFEntityKey*
array of size membersToMatchWithCount
The PlayFab Entity Keys of other specific users expected to join the ticket. This field specifies the number of other specific users expected to join the ticket. Typically this list represents a group of friends or fireteam that are looking for a match together. A match can’t be found until all specified users join the ticket via PFMultiplayerJoinMatchmakingTicketFromId.

Requirements

Header: PFMatchmaking.h

See also

PFMatchmaking members
Last modified on August 10, 2026