Syntax
Members
timeoutInSeconds uint32_t
How long to attempt filling the ticket, in seconds.
queueName const char*is null-terminated The name of a match queue.
memberCount uint32_t
The number of members currently in the match.
members const PFMatchmakingMatchMember*array of size
memberCount
The members currently in the match.
serverDetails const PFMultiplayerServerDetails*may be nullptr The details about the PlayFab Multiplayer Server that the ticket is for. The supplied server details will be provided in the PFMatchmakingMatchDetails for any other clients that are matched with this ticket. Clients will be able to use this information to the connect to the game server.
The server details are optional. If no server details need to be provided to clients on match completion, this value can be nullptr. Similarly, any of the fields in the server details don’t need to be provided to clients can be empty or nullptr.
