Learn Economy v2
What is PlayFab Economy?
A tour of PlayFab’s monetization platform.
What is Economy v2?
The current generation of PlayFab Economy.
Catalog quickstart
Create items in your catalog end-to-end.
Inventory quickstart
Grant items to a player’s inventory.
Tutorial: Crafting game
Build a small crafting game with catalog and inventory.
Catalog and currencies
Catalog overview
Configure the items available in your game.
Content types and item properties
Model your items with content types, tags, and properties.
Fraud prevention
Redemption and receipt validation quickstart.
Virtual currencies
Create and manage virtual currencies.
Unity + Android IAP
Set up in-app purchases in Unity on Android.
Player inventory
Inventory overview
Track item ownership across a player’s account.
Grant an item
Add an item to a player’s inventory.
Marketplaces
Marketplace integrations
Connect your game to real-world storefronts.
Marketplace redemption
Redeem external purchases into your title.
Error handling
Handle marketplace errors robustly.
Sales and promotions
Bundles
Sell groups of items together.
Targeted offers
Personalize offers by segment.
Segment actions
Run monetization actions on player segments.
User-generated content
UGC overview
A safe, community-driven content ecosystem.
UGC moderation
Review and moderate player-created content.
UGC quickstart
Enable UGC on your title.
Publish your first UGC item
Walk through publishing an item as a player.
Pricing
Meters overview
How Economy usage is metered.
Inventory reads
Read-side inventory metering.
Inventory writes
Write-side inventory metering.
Catalog meters
Catalog-specific metering details.
Consumption best practices
Reduce cost for high-volume economy titles.
