Functions
| Function | Description |
|---|---|
| PFSegmentsClientGetPlayerSegmentsAsync | List all segments that a player currently belongs to at this moment in time. |
| PFSegmentsClientGetPlayerSegmentsGetResult | Gets the result of a successful PFSegmentsClientGetPlayerSegmentsAsync call. |
| PFSegmentsClientGetPlayerSegmentsGetResultSize | Get the size in bytes needed to store the result of a ClientGetPlayerSegments call. |
| PFSegmentsClientGetPlayerTagsAsync | Get all tags with a given Namespace (optional) from a player profile. |
| PFSegmentsClientGetPlayerTagsGetResult | Gets the result of a successful PFSegmentsClientGetPlayerTagsAsync call. |
| PFSegmentsClientGetPlayerTagsGetResultSize | Get the size in bytes needed to store the result of a ClientGetPlayerTags call. |
| PFSegmentsServerAddPlayerTagAsync | Adds a given tag to a player profile. The tag’s namespace is automatically generated based on the source of the tag. |
| PFSegmentsServerGetAllSegmentsAsync | Retrieves an array of player segment definitions. Results from this can be used in subsequent API calls such as ExportPlayersInSegment which requires a Segment ID. While segment names can change the ID for that segment will not change. |
| PFSegmentsServerGetAllSegmentsGetResult | Gets the result of a successful PFSegmentsServerGetAllSegmentsAsync call. |
| PFSegmentsServerGetAllSegmentsGetResultSize | Get the size in bytes needed to store the result of a ServerGetAllSegments call. |
| PFSegmentsServerGetPlayerSegmentsAsync | List all segments that a player currently belongs to at this moment in time. |
| PFSegmentsServerGetPlayerSegmentsGetResult | Gets the result of a successful PFSegmentsServerGetPlayerSegmentsAsync call. |
| PFSegmentsServerGetPlayerSegmentsGetResultSize | Get the size in bytes needed to store the result of a ServerGetPlayerSegments call. |
| PFSegmentsServerGetPlayerTagsAsync | Get all tags with a given Namespace (optional) from a player profile. |
| PFSegmentsServerGetPlayerTagsGetResult | Gets the result of a successful PFSegmentsServerGetPlayerTagsAsync call. |
| PFSegmentsServerGetPlayerTagsGetResultSize | Get the size in bytes needed to store the result of a ServerGetPlayerTags call. |
| PFSegmentsServerRemovePlayerTagAsync | Remove a given tag from a player profile. The tag’s namespace is automatically generated based on the source of the tag. |
