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Remove a given tag from a player profile. The tag’s namespace is automatically generated based on the source of the tag.

Syntax

Parameters

titleEntityHandle   PFEntityHandle PFEntityHandle for a title Entity obtained using PFAuthenticationGetEntityWithSecretKeyAsync. request   PFSegmentsRemovePlayerTagRequest* Populated request object. async   XAsyncBlock*
Inout
XAsyncBlock for the async operation.

Return value

Type: HRESULT Result code for this API operation.

Remarks

This API is available on Win32, Linux, and macOS. This API will trigger a player_tag_removed event and remove a tag with the given TagName and PlayFabID from the corresponding player profile. TagName can be used for segmentation and it is limited to 256 characters See also ServerAddPlayerTagAsync, ServerGetPlayerTagsAsync. Call XAsyncGetStatus to get the status of the operation. If the service call is unsuccessful, the async result will be one of global PlayFab Service errors. See doc page “Handling PlayFab Errors” for more details on error handling.

Requirements

Header: PFSegments.h

See also

PFSegments members
Last modified on August 3, 2026