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Returns the root folder of the game save files and folders for this user. All its files and subfolders will be synchronized with the cloud. The user must be added first using PFGameSaveFilesAddUserWithUiAsync.

Syntax

Parameters

localUserHandle   PFLocalUserHandle Local user whose game save folder to return. saveRootFolderSize   size_t The size in bytes of the root folder of the game save files and folders. saveRootFolderBuffer   char*
Out_writes(saveRootFolderSize)
The buffer to receive the root folder of the game save files and folders. saveRootFolderUsed   size_t*
optional output
The number of bytes in the provided buffer that were used.

Return value

Type: HRESULT Result code for this API operation.

Requirements

Header: PFGameSaveFiles.h

See also

PFGameSaveFiles members
Last modified on September 11, 2026